Sirius

May the Force be with you

Grasscutter is an experimental server written in Java, designed to simulate the server-side of a certain Anime Game. This article documents the process of configuring the server, including the installation of Grasscutter and Cultivation, the usage of relevant commands, methods for utilizing practical plugins and tools, configuration of gacha pools and shops, as well as the replacement of character models.
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In this article, I will document the configuration process for Clash Verge, including creating configuration files, switching kernels, enabling TUN mode, and preventing DNS leaks.
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I've added a section on my GitHub custom profile page to display the most recent blog updates. However, it's quite inconvenient to update it manually every time I publish a new blog post. So, following the principle of "laziness is the mother of invention," I've come up with a method to automatically update the recent blog posts section on my profile page after deploying my blog using GitHub Actions.
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Because the local network file transfer software I've been using doesn't work on Win11 anymore, and I couldn't find a good alternative, I decided to resort to the old method of using Windows shared folders to transfer files to iOS devices.
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This article is a development record of Bongo Paw Clicker, documenting the issues I encountered during the development of the auto clicker.

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Though practically speaking, the motherboard automatically blocks out the integrated graphics when a discrete graphics is plugged in. Although Intel's integrated graphics has poorer gaming performance, its video encoding and decoding capabilities are excellent. A graphics without a full encoder like the 6500xt can cause significant stuttering and frame drops when it comes to video clips, or in-game recording and pushing streams, so calling on the integrated graphics can take the burden off the discrete graphics and CPU for a smoother experience.
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